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AI Insights · Timothy · October 2025

Top Cannabis Games Performance in Slovenia: Q3 2025

Explore the performance trends of top cannabis games in Slovenia during Q3 2025, including downloads, revenue, and active users.

Top Cannabis Games Performance in Slovenia: Q3 2025

In the third quarter of 2025, the performance of cannabis-themed games on a unified platform in Slovenia showed varied trends across different metrics. According to data from Sensor Tower, these applications demonstrated distinct patterns in downloads, revenue, and active user engagement.

Weed Inc: Idle Tycoon, developed by Metamoki Inc., had fluctuating weekly downloads, peaking at 14 in late July and showing a resurgence to 12 by the end of September. The weekly active users hovered around the low to mid-20s, with a slight increase to 24 at the end of the quarter. Revenue for this period was minimal, with a notable $12 recorded in early September.

Hempire - Weed Growing Game from LBC Studios Inc. displayed a significant spike in revenue mid-July, reaching $45, followed by a gradual decline. Downloads peaked at 14 in late July, with active users peaking at 27 in early August before declining towards the quarter's end.

Strange Horticulture by Plug In Digital recorded minimal activity, with downloads and active users remaining consistently low throughout the quarter. Revenue was negligible, indicating limited financial engagement.

Weed Factory Idle saw a brief revenue increase to $5 in late July, while downloads were sparse. Active users surged to 34 in late August, providing a glimpse of increased engagement during that period.

Finally, Weed Firm 2: Back To College by Ludum LLC experienced a steady revenue stream, peaking at $12 in early September, but downloads remained negligible. Active users maintained a stable presence, averaging around 3 throughout most of the quarter.

For more detailed insights and analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025